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Audio Signal Processing and Coding

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语音信号处理及压缩编码算法介绍, ^+ Z% p; ]9 ?) t1 ^

# |+ S  ?& X, ~  u% ?7 r1 INTRODUCTION 1
6 z+ Y4 v" z1 t2 X# f7 o1.1 Historical Perspective 1
! q5 g& h0 Z- d) E1.2 A General Perceptual Audio Coding Architecture 4
5 _5 [3 J* d9 O# K1 j( R0 S: ]1.3 Audio Coder Attributes 5
. _( }+ ]5 ]) p! B1.3.1 Audio Quality 6
5 @. s/ ~" B% T$ Y; H7 p1.3.2 Bit Rates 6! y9 Z( Z: {) {4 D! ?
1.3.3 Complexity 6
4 k& ]  M, J, O* B7 Q* p  H1.3.4 Codec Delay 7
" `) P  }6 p- o0 S. D7 K+ }1.3.5 Error Robustness 7  {! y* d+ F# K
1.4 Types of Audio Coders – An Overview 70 B+ e* p( p9 O: _; s
1.5 Organization of the Book 82 F) E# I) o2 A. q
1.6 Notational Conventions 9
! Y1 Q% u$ z  U* ?6 i6 q" b& r2 M* y9 H2 \; K* k. ?% n
2 SIGNAL PROCESSING ESSENTIALS 134 d1 ?4 `$ D  \" T/ w
2.1 Introduction 13, J. [7 H& s& b4 [8 x+ I: {: X
2.2 Spectra of Analog Signals 13
  `: ^$ ~6 A% {! j% }2 G7 S, f2.3 Review of Convolution and Filtering 16: B' O. @/ x7 T. g  `  d7 J' ]5 V
2.4 Uniform Sampling 17
1 z* U5 R. m, M8 @5 u+ l, T1 o+ N: |- w2.5 Discrete-Time Signal Processing 20) K! ~# t; i) j( Z* O- k
2.5.1 Transforms for Discrete-Time Signals 20
# ^" T( \- w4 n5 |2.5.2 The Discrete and the Fast Fourier Transform 22
2 M/ v8 n6 ^  n) ?7 f0 W) g/ R& H5 ~2.5.3 The Discrete Cosine Transform 23
1 X: S) V1 g, @( `8 t- Q2.5.4 The Short-Time Fourier Transform 23
+ n+ g% a  |) r& G2.6 Difference Equations and Digital Filters 25
! _  P& ]0 W6 P& h* V, e9 _$ x2.7 The Transfer and the Frequency Response Functions 271 |% l/ i7 t; p. Q
2.7.1 Poles, Zeros, and Frequency Response 29
7 F' S8 |) |- f& f1 X! S; J2.7.2 Examples of Digital Filters for Audio Applications 30
4 j( U8 O+ a" `7 u6 U2.8 Review of Multirate Signal Processing 337 d7 ^5 \! Q! @
2.8.1 Down-sampling by an Integer 33! E$ l4 p2 b6 \. K
2.8.2 Up-sampling by an Integer 35* P% g5 T0 V' o7 d( Z0 Q
2.8.3 Sampling Rate Changes by Noninteger Factors 36
  v  G( v( P) Y; ?0 g" @) D2.8.4 Quadrature Mirror Filter Banks 36
# Z9 L+ e; y+ `5 |2.9 Discrete-Time Random Signals 39; [& g! t1 B7 l' `& H. P4 ^
2.9.1 Random Signals Processed by LTI Digital Filters 42
9 a, O4 p" V3 ^! j  j; @) A# \; C2.9.2 Autocorrelation Estimation from Finite-Length Data 44
8 e6 g3 O2 U! O- V/ B2.10 Summary 44
' j, z( m- G3 G" ?
" y) t! Q9 r; e3 QUANTIZATION AND ENTROPY CODING 51
& \  ?6 z. w/ z* p3.1 Introduction 512 I% C$ @: l( X( C  p) M
3.1.1 The Quantization–Bit Allocation–Entropy Coding Module 52: z; v- U; f1 \0 y
3.2 Density Functions and Quantization 53
% j! A% M8 J# Y2 R& e6 W$ U3.3 Scalar Quantization 545 S4 m( }0 S) c: [: k6 ]7 b+ I8 ^
3.3.1 Uniform Quantization 548 E0 g- r: J1 ?5 P% l
3.3.2 Nonuniform Quantization 57+ P, z+ n& b. J
3.3.3 Differential PCM 59
, L% |: ^/ U7 i* `4 K3.4 Vector Quantization 624 ]) a' \7 X% C2 n2 n- g
3.4.1 Structured VQ 64
3 U; M% Q% D1 F3.4.2 Split-VQ 67
7 M" V6 F- w! ~4 r& t$ A3.4.3 Conjugate-Structure VQ 69
( M6 h: w5 U- b+ w$ R1 x3.5 Bit-Allocation Algorithms 70
& _1 B1 s# T; `4 ~2 }% @3.6 Entropy Coding 74
4 F5 @3 K8 J1 N5 k5 P% g$ \) {3.6.1 Huffman Coding 77
2 {  C; @2 o% L- @3.6.2 Rice Coding 817 A# h' J1 i0 C7 z" ?
3.6.3 Golomb Coding 82
, p" Z* [) Y5 A% T3.6.4 Arithmetic Coding 83) P  n6 a6 \% o8 H- Q& n- Z( F
3.7 Summary 85  w) `0 S- s8 L( b8 C1 V

2 `, s1 m# P* w* q4 LINEAR PREDICTION IN NARROWBAND AND WIDEBAND  f4 T8 y6 X" K4 N, @0 ^
CODING 91( h! p& r% {; V6 M# R* `
4.1 Introduction 91
$ L" m& d! c/ a: ?# j  k4.2 LP-Based Source-System Modeling for Speech 926 o6 `, ~6 B0 P; p, j% E& J# Y, j
4.3 Short-Term Linear Prediction 94- n4 H+ ~' g3 f) U: @. e
4.3.1 Long-Term Prediction 95
+ {* a( O8 o9 U; J9 i4.3.2 ADPCM Using Linear Prediction 966 A) B- ?2 ^4 I; g
4.4 Open-Loop Analysis-Synthesis Linear Prediction 969 c- `% g2 n3 {6 P
4.5 Analysis-by-Synthesis Linear Prediction 97
$ d/ h3 U; q, J0 n# I: G3 W4.5.1 Code-Excited Linear Prediction Algorithms 100  z' m% j; U4 ]+ k
4.6 Linear Prediction in Wideband Coding 102. L* L% g, \, u+ t$ y. u: ?2 t% N
4.6.1 Wideband Speech Coding 102
" o4 R5 ]0 u( u7 C4.6.2 Wideband Audio Coding 104
. m9 [$ Q  P* p$ ^, u4.7 Summary 106
0 u' A; j; u3 T7 x9 i) y/ W1 I# g: X- d" t( B3 S
5 PSYCHOACOUSTIC PRINCIPLES 113
# g  l- ]5 _6 ?3 c. f! ]5 V& x, l5.1 Introduction 113& l7 C3 `& p3 E; v+ ^
5.2 Absolute Threshold of Hearing 114+ Z' q: u. |" D4 W2 F8 ^
5.3 Critical Bands 1159 T3 H# e$ ^/ r3 o; d
5.4 Simultaneous Masking, Masking Asymmetry, and the Spread of Masking 120
* x" A- M' a: ~$ a5.4.1 Noise-Masking-Tone 123
* }2 V. ^* `  d2 Y/ n5.4.2 Tone-Masking-Noise 124
" b' G; T+ \0 R5.4.3 Noise-Masking-Noise 124
, i- e1 o8 v! y4 S% ?5.4.4 Asymmetry of Masking 124
( O( Z+ O0 _- r) K% @5.4.5 The Spread of Masking 125
, C" [9 I3 T4 J" i5.5 Nonsimultaneous Masking 127
& k# O3 V  d; [3 m! K1 g; S5.6 Perceptual Entropy 128
; Z5 n& D# g$ B) K; z2 M( y5.7 Example Codec Perceptual Model: ISO/IEC 11172-3(MPEG - 1) Psychoacoustic Model 1 130
2 p, P* h) L! v7 j4 r5.7.1 Step 1: Spectral Analysis and SPL Normalization 131
8 i& `" d$ l' S5.7.2 Step 2: Identification of Tonal and Noise Maskers 131$ H# F! Y3 V% L0 D. g
5.7.3 Step 3: Decimation and Reorganization of Maskers 135
& `+ m' N# m8 ?3 O! S5.7.4 Step 4: Calculation of Individual Masking Thresholds 136
$ |! ~( F0 @( b4 n5.7.5 Step 5: Calculation of Global Masking Thresholds 1385 i: S. l% P3 ]! u2 |# `- R
5.8 Perceptual Bit Allocation 138" a  Z# }+ b; A- m, P
5.9 Summary 140
+ r( d. b* ~6 \/ D) n4 v9 C% N4 u4 X
6 TIME-FREQUENCY ANALYSIS: FILTER BANKS AND/ q' H9 V% w: T9 E5 c
TRANSFORMS 145
# f  @) G/ j$ s8 m6.1 Introduction 145
  H5 w4 p0 I: p3 v6.2 Analysis-Synthesis Framework for M-band Filter Banks 146" T+ [7 m: B) a! ^
6.3 Filter Banks for Audio Coding: Design Considerations 1480 J3 W) N3 z* ]
6.3.1 The Role of Time-Frequency Resolution in Masking
4 W( z; Y& k+ PPower Estimation 149
6 G2 y; s/ L, ^! ~1 ^: N6 k6.3.2 The Role of Frequency Resolution in Perceptual Bit+ c  Z1 H" {0 E9 x$ l8 ^* N
Allocation 149: C: {" a/ c$ W: M
6.3.3 The Role of Time Resolution in Perceptual Bit
- x6 X  j2 X9 V9 LAllocation 150
4 F% n$ r$ s: M0 S6.4 Quadrature Mirror and Conjugate Quadrature Filters 155- ]: E" Y3 [2 i) a
6.5 Tree-Structured QMF and CQF M-band Banks 156
' I6 E/ y9 k* _# b6.6 Cosine Modulated “Pseudo QMF” M-band Banks 160
* P! }5 H8 T; X8 i+ a5 Q5 U' y6.7 Cosine Modulated PeRFect Reconstruction (PR) M-band Banks
2 n6 i3 B# _* t. d, P1 i& j# Yand the Modified Discrete Cosine Transform (MDCT) 163
6 b5 e, ?" o  |- x, {6 x6.7.1 Forward and Inverse MDCT 1650 W! Z) X& J  u$ x# u
6.7.2 MDCT Window Design 165
' u/ n# R, A+ l% G6.7.3 Example MDCT Windows (Prototype FIR Filters) 167. M0 l+ k: N; ~
6.8 Discrete Fourier and Discrete Cosine Transform 178& R9 A1 B& t0 {! Z
6.9 Pre-echo Distortion 180
* P2 D0 K5 o) @) ?- c8 V6 {6.10 Pre-echo Control Strategies 182
0 C, e& D1 i+ M1 n7 V' A. p. O6.10.1 Bit Reservoir 182( c* j! i' ~& Y& q5 g
6.10.2 Window Switching 1822 B, D+ U- P9 l
6.10.3 Hybrid, Switched Filter Banks 184
  q1 c) n' R) {! V4 n! q2 U6.10.4 Gain Modification 185
6 f+ |, J+ @$ L7 a5 S; l6.10.5 Temporal Noise Shaping 185- [" x2 U/ f. f" ]* C$ m% F
6.11 Summary 186
, w% n4 A3 [2 o$ c% v" }9 U% s# w) p
7 TRANSFORM CODERS 195& w3 ]2 v9 j1 S  w
7.1 Introduction 1953 K/ d% q! P' M6 I
7.2 Optimum Coding in the Frequency Domain 1963 ?$ P& j  A/ O
7.3 Perceptual Transform Coder 1970 r, _' F) t0 |
7.3.1 PXFM 198& C1 ?7 n& K8 e% Z
7.3.2 SEPXFM 199
( c6 f; ]5 u2 u7.4 Brandenburg-Johnston Hybrid Coder 2004 k! _- ]4 G) q
7.5 CNET Coders 2016 H! P- H9 X! S5 Z* {7 z, V8 _
7.5.1 CNET DFT Coder 201
1 [( [3 B  W. T5 _" O; `/ Q) C7.5.2 CNET MDCT Coder 1 201# X# F4 @! @9 f3 [' d, F6 U# R
7.5.3 CNET MDCT Coder 2 2024 j. f7 H9 R% j
7.6 Adaptive Spectral Entropy Coding 203; O  t! G( n' T! e7 C+ y
7.7 Differential Perceptual Audio Coder 204- [6 J" a, F2 [9 @2 u7 b; {
7.8 DFT Noise Substitution 205. ?; m6 Q7 v* S' x# Y
7.9 DCT with Vector Quantization 206
5 a1 z  a# w' s; b0 E* i4 B7.10 MDCT with Vector Quantization 207
/ b8 U9 D9 l9 R$ L7 q  ~7.11 Summary 208
2 F; k9 j5 \" r! z. ]+ j/ j  p+ N1 Y+ {( j+ g- ^
8 SUBBAND CODERS 211
$ P0 y- {1 p2 D4 q5 ?4 S8.1 Introduction 211
! y0 s' _3 o8 U- ?8.1.1 Subband Algorithms 212  q* j* f& D9 E4 U
8.2 DWT and Discrete Wavelet Packet Transform (DWPT) 214  U& P  S3 L( [+ _0 p" P
8.3 Adapted WP Algorithms 2189 p& G+ j9 Q+ Y8 {" t7 `+ S8 J& Z
8.3.1 DWPT Coder with Globally Adapted Daubechies$ u5 h2 V. W4 r! `7 z
Analysis Wavelet 218
" _, r2 }+ k7 g5 s8 v8.3.2 Scalable DWPT Coder with Adaptive Tree Structure 220$ @  ?7 H% {, f/ r
8.3.3 DWPT Coder with Globally Adapted General0 N4 e( y/ z2 _8 k
Analysis Wavelet 223' L# A  V. y; ?, J/ n( L  U* K
8.3.4 DWPT Coder with Adaptive Tree Structure and
* D( W# S7 P2 R3 R) vLocally Adapted Analysis Wavelet 2232 S9 E. z/ e% M% C
8.3.5 DWPT Coder with Perceptually Optimized Synthesis& a# [5 d# R  L+ t9 E0 V
Wavelets 224- u' @- W9 }7 G
8.4 Adapted Nonuniform Filter Banks 226
) o2 @7 q" z. Z8.4.1 Switched Nonuniform Filter Bank Cascade 2261 @( S0 u' V+ r& [
8.4.2 Frequency-Varying Modulated Lapped Transforms 227; z' }1 B) c% O4 Y  s
8.5 Hybrid WP and Adapted WP/Sinusoidal Algorithms 227
1 `+ e) \) ~5 Y  x$ Q$ Z' }  B9 K' O8.5.1 Hybrid Sinusoidal/Classical DWPT Coder 228  p% p* l; ^5 w5 i
8.5.2 Hybrid Sinusoidal/M-band DWPT Coder 229* F+ _2 g% b( K
8.5.3 Hybrid Sinusoidal/DWPT Coder with WP Tree0 A, x( l* `1 t+ ]( r
Structure Adaptation (ARCO) 230; }8 r% U6 m' a- C
8.6 Subband Coding with Hybrid Filter Bank/CELP Algorithms 233' }  r' z3 a) [0 b
8.6.1 Hybrid Subband/CELP Algorithm for Low-Delay& x/ P! g6 z7 ?% `- r/ `
Applications 234
3 C# y' x# v; K  P8.6.2 Hybrid Subband/CELP Algorithm for
0 m1 ]8 {- E. c3 M' xLow-Complexity Applications 235$ j3 }2 r/ S4 x- I
8.7 Subband Coding with IIR Filter Banks 237
" K6 I% f5 i/ i* `! x3 S# j: \3 I# l+ u+ }; T+ Q
9 SINUSOIDAL CODERS 241
' D, W, C: @9 M" K9.1 Introduction 241
" F9 E  S$ B6 H( C9.2 The Sinusoidal Model 242- X" {, H- X6 f, m9 u8 ?
9.2.1 Sinusoidal Analysis and Parameter Tracking 2420 {) @* n/ T0 b' q% Y" t; l8 Z
9.2.2 Sinusoidal Synthesis and Parameter Interpolation 245) n% K0 _5 c! t& ~# ]0 c
9.3 Analysis/Synthesis Audio Codec (ASAC) 2475 P2 |- Q* ]9 R4 k1 i/ }9 L
9.3.1 ASAC Segmentation 2487 G' r' s: `4 G- n7 d) A2 B4 A4 k
9.3.2 ASAC Sinusoidal Analysis-by-Synthesis 248
; x+ N$ ?9 g7 |! m& ~9.3.3 ASAC Bit Allocation, Quantization, Encoding, and: f; {' r2 ~6 j4 W5 p* H* B! v% @
Scalability 248" S5 s6 i, u" m# N( E, G
9.4 HARMonic and Individual Lines Plus Noise Coder (HILN) 249( u: k) i! d; {1 @$ Q
9.4.1 HILN Sinusoidal Analysis-by-Synthesis 2509 \& G5 K; {* W) K# M
9.4.2 HILN Bit Allocation, Quantization, Encoding, and
( S  ^0 T* }% H. yDecoding 251
$ M. H- E2 D0 P5 t  X9.5 FM Synthesis 251% J. l* v* T8 \+ z; F
9.5.1 Principles of FM Synthesis 252
3 ^4 k5 ?  ^- O! s9 z2 ~. k9.5.2 Perceptual Audio Coding Using an FM Synthesis
6 |0 K3 ^+ ]- U9 E0 a8 RModel 252
0 G3 A; [+ ?3 Z& J+ m9.6 The Sines + Transients + Noise (STN) Model 254% `! \+ e8 u3 x( T9 r* W* e& `+ F2 ~
9.7 Hybrid Sinusoidal Coders 255  `9 J! p8 O+ ^4 {: H' D9 \. M7 V+ q
9.7.1 Hybrid Sinusoidal-MDCT Algorithm 256' d( A, R7 r& v$ @8 D, v3 K+ A" T; Q% ?- L
9.7.2 Hybrid Sinusoidal-Vocoder Algorithm 257, \2 w3 v9 a" h3 A
9.8 Summary 258% ^% @! t) k) H5 z4 q
5 C8 b/ P7 V9 n
10 AUDIO CODING STANDARDS AND ALGORITHMS 263" b$ e' D! H+ E2 z$ V7 W% ~% j- I
10.1 Introduction 263
( I1 r8 e- X* `0 R10.2 MIDI Versus Digital Audio 264; h7 j. e/ N, b' P
10.2.1 MIDI Synthesizer 264
% f  I* q5 t$ q2 Y4 G8 X2 k10.2.2 General MIDI (GM) 266
2 g* r; t- x7 @+ `- Q5 t10.2.3 MIDI Applications 2661 {5 r( `3 l% E( n) W
10.3 Multichannel Surround Sound 2675 I% j% o9 D3 ^% n$ ]! S- b5 ~- ]# O( ^
10.3.1 The Evolution of Surround Sound 267) Q' X1 c# f0 Y6 @
10.3.2 The Mono, the Stereo, and the Surround Sound
1 o, l$ s; }# q( JFormats 268# d4 V1 j$ H# N5 ]5 P' o2 ~. X5 }
10.3.3 The ITU-R BS.775 5.1-Channel Configuration 268& |9 }+ t3 G  s0 }  b: M
10.4 MPEG Audio Standards 270
2 b# K8 A6 T  P6 t, ^10.4.1 MPEG-1 Audio (ISO/IEC 11172-3) 275
0 w& {- f7 h1 I10.4.2 MPEG-2 BC/LSF (ISO/IEC-13818-3) 279, V5 V5 ^% o( U$ _4 }0 j
10.4.3 MPEG-2 NBC/AAC (ISO/IEC-13818-7) 283
: O1 a: K0 ?$ E8 L, s0 p' H10.4.4 MPEG-4 Audio (ISO/IEC 14496-3) 289% d8 R( L) Z4 J
10.4.5 MPEG-7 Audio (ISO/IEC 15938-4) 309$ z, l: i" K2 v6 r# n+ L
10.4.6 MPEG-21 Framework (ISO/IEC-21000) 317  [& R' I9 E1 Q; o; X+ t
10.4.7 MPEG Surround and Spatial Audio Coding 319  `4 C* q& A& s& D
10.5 Adaptive Transform Acoustic Coding (ATRAC) 319$ \$ j% P0 w: I- D8 N3 T; v
10.6 Lucent Technologies PAC, EPAC, and MPAC 321
1 t( ]2 [4 |$ X6 g% K. [10.6.1 Perceptual Audio Coder (PAC) 321
  x5 G* X& C$ s% C; \" G+ \10.6.2 Enhanced PAC (EPAC) 323
/ F, k4 L% j4 d6 J5 V10.6.3 Multichannel PAC (MPAC) 323, @" A/ h% o, Z
10.7 Dolby Audio Coding Standards 325+ m& o: s# j) [
10.7.1 Dolby AC-2, AC-2A 325) [' M3 H4 o: u. Z
10.7.2 Dolby AC-3/Dolby Digital/Dolby SR · D 327! E4 c8 E* c7 ?! R1 ?5 I8 M6 \
10.8 Audio Processing Technology APT-x100 335
, h) [7 B+ e6 u8 P5 Q8 R$ x5 m10.9 DTS – Coherent Acoustics 3383 k1 |- c- p0 {" i8 M
10.9.1 Framing and Subband Analysis 338
, x: J0 b  Y& U+ `; `: J1 T10.9.2 Psychoacoustic Analysis 339
& Q6 k; Y" q- p, `1 M' h10.9.3 ADPCM – Differential Subband Coding 339
! l/ w$ k* ?$ J( z  U+ u, r10.9.4 Bit Allocation, Quantization, and Multiplexing 341' W& M% ~  z; V7 X: b2 l2 t
10.9.5 DTS-CA Versus Dolby Digital 342
' d6 s/ M" b! J+ R( L; w8 i5 A
2 s$ Z) v- {( S11 LOSSLESS AUDIO CODING AND DIGITAL WATERMARKING 343* A8 U" f$ W, J5 Y; x
11.1 Introduction 343
! w+ a( _6 N9 t, l/ {* x1 o11.2 Lossless Audio Coding (L2AC) 344; v* g% H/ \% p8 a, B
11.2.1 L2AC Principles 345
9 O% L: U: m0 a6 k1 S8 |' L) ?11.2.2 L2AC Algorithms 3464 Z# P! d' J$ X. L6 d
11.3 DVD-Audio 356
: @# W& T2 q. U8 d" g3 h11.3.1 Meridian Lossless Packing (MLP) 358
7 j5 h8 o% s) F3 h6 s( m11.4 Super-Audio CD (SACD) 3587 q  X0 D) x* v3 r9 L
11.4.1 SACD Storage Format 362
9 a# S" x) m: l6 }+ B# K11.4.2 Sigma-Delta Modulators (SDM) 362( h( d( x( u6 F. X# i$ B. }
11.4.3 Direct Stream Digital (DSD) Encoding 364
- v& N' c- t* c* ?8 W# h11.5 Digital Audio Watermarking 368
! _& Q  ~' D, M( f' i11.5.1 Background 3703 p) K/ y, ~: i, F* L( D- H1 R* c. `
11.5.2 A Generic Architecture for DAW 374
$ S  M% x/ N% O) h" `1 [11.5.3 DAW Schemes – Attributes 377
: z: ?% c5 r9 {- @$ B* U11.6 Summary of Commercial Applications 378
( G; r( A% w4 t' P- V0 `2 q
: S, |  e% S: P4 `' I12 QUALITY MEASURES FOR PERCEPTUAL AUDIO CODING 3837 ?  r8 \& `2 O4 K" k9 x
12.1 Introduction 383
8 m* B6 k* g$ |3 x" _12.2 Subjective Quality Measures 3843 v% d6 ?/ v3 x1 i2 v1 }) _
12.3 Confounding Factors in Subjective Evaluations 386
& h  {4 u; j1 w) o, ?12.4 Subjective Evaluations of Two-Channel Standardized Codecs 387. \) Q2 C  `" L* @/ N3 u
12.5 Subjective Evaluations of 5.1-Channel Standardized Codecs 388
* v. O0 }6 H4 i5 M5 y( c3 H12.6 Subjective Evaluations Using Perceptual Measurement Systems 389* a: J# w7 G" {/ X/ ^
12.6.1 CIR Perceptual Measurement Schemes 390
; B) \! W3 p/ s" N, _12.6.2 NSE Perceptual Measurement Schemes 390, D5 t( g0 d2 C. l' O6 |4 F# H
12.7 Algorithms for Perceptual Measurement 391
+ c, }6 R$ h1 R5 T: l' Q/ j12.7.1 Example: Perceptual Audio Quality Measure (PAQM) 392% c4 I+ X* W4 Q7 B* ^/ d
12.7.2 Example: Noise-to-Mask Ratio (NMR) 3967 ^: t0 h# a9 c+ O# X& j" L1 n; Z
12.7.3 Example: Objective Audio Signal Evaluation (OASE) 399. G* u. Q# q$ J1 C# ~) o2 c' S" f. k
12.8 ITU-R BS.1387 and ITU-T P.861: Standards for Perceptual$ F: Q6 R& S( f7 W- D7 ]6 n$ C
Quality Measurement 401
) P0 m  S% P1 d) r4 {1 S12.9 Research Directions for Perceptual Codec Quality Measures 402

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